The Game Plan
- Plan
- Gather data
- Gather creators
- Figure out just what the hell we intend to do
- Begin making levels
- Outline
- Create Directories
- Create Header files with nothing but documentation of
what they will do. Describe each function
- Create Source files describing in detail how each function
does what it does.
- Pseudo code each function. This will be commented out and
serve to futher document everything to the point anyone can
understand the code.
- Code
- This will go quickly since everything is already pseudo coded.
- Release an alpha that compiles without warnings or errors
- Rinse, repeat
- Release public beta, fixing bugs as they come in.
- Rinse, repeat until there are no detectable errors, security
problems etc.
- Release version 1